Nintendo Voice Chat Podcast Summary
The good guys over at Nintendoeverything have just broken down the recent IGN podcast and it’s available for your viewing pleasure. Check it out below:
E3 recap
- Metroid: Other M, Galaxy 2, new Zelda mentioned, Red Steel 2, Grinder, Gladiator A.D., Silent Hill, Sin and Punishment 2, Endless Ocean 2, Scribblenauts were at E3
- Everyone loves Scribblenauts
- Don’t really expect game on the DS to be game of the show, Bozon was blown away that it was
- IGN not the only site giving Scribblenauts game of the show award
- Warner Bros. didn’t really feature the game prominently at E3
Metroid: Other M
- Optimistic with Sakamoto leading
- Not the same Team Ninja we knew
- Game that is all about exploration, seems to be heavy emphasis on combat/melee combat
- Matt has some reservations, but up with Metroid game with backstory + cinematic
- Bozon thinks only game that holds up against Other M in terms of presentation is Smash Bros.
- Someone mentioned that sequence with Samus running in trailer looks like it was ripped right out of Ninja Gaiden
Galaxy 2
- Matt initially thought it was cool but then started to think much would be changed
- Now that he has dissected the trailer, there is quite a bit new in there
- Yoshi can latch onto objects with tongue via pointer
- Screw attack, new levels (classicly designed but made bigger/based on musical instruments)
- Yoshi can inflate
- Speed boost
- Fly with Yoshi too
- Graphics look good
- Matt disappointed that trailer had MIDI music, hopes that final game will have orchestrated music
- Story dumbed down a bit, Matt happy with that
- Bozon still worried that it will be a level pack
- One of the rare games where Matt is happy with a straight sequel and make everything more dramatic
- Have great foundation from first game, just need to take it to the next level
- Bozon thinks no old levels should return
New Super Mario Bros. Wii
- Based on DS game (obviously influenced)
- Almost ported over to Wii (has that look)
- 4 player support
- Miyamoto said there is so much going on that it can’t handle online since it’s taxing the hardware too much
- Craig understands what Miyamoto meant with the online statement
- 10 levels were really fun
- Misrepresented the game, made it seem like it’s 4 players competitive but it’s co-op
- Great addition to the library, predictable/expected, Matt will definitely play it and enjoy
- Would have been bad if this was Nintendo’s only announcement
- It’s pretty but could be way prettier
Wii Sports Resort
- Frisbee golf and disc golf feel different, frisbee golf feeling better
- Craig liked playing frisbee golf
- Didn’t know about archery, shows different use of MotionPlus, Craig liked it
- Making archery look really nice, using depth of field blur, scope, clean/crisp look
- One of their most anticipated games
- Craig nervous about sword fighting – 100 fighters – MotionPlus needs a lot of calibration so it was getting thrown off
Sin and Punishment
- Bozon thinks it’s cool but simple
- Online leaderboards
- With Wii IR feels just like another on-rails shooter
- Still really fun
- Doesn’t quite feel like how the game felt on N64
Endless Ocean 2
- Was all in Japanese
- Looks a little better
- Marine life in water – aquatic life swimming around
- More life swimming in background
- Danger situations
- Have tranquilizer gun
- Co-op mode, go online with Wii Speak support
- New boat
- Can go in non-ocean (lakes)
Zelda Wii
- Didn’t get much about it
- Saved it for Miyamoto’s roundtable
- Showed piece of art
- Said Link isn’t holding a sword
- Speculation: Maybe lost his sword/character is a weapon/has a gun
- Want to use MotionPlus
Overall
- Nintendo has a decent showing
- Just enough to satisfy fans but didn’t blow anyone away
- Biggest surprise was Metroid
Red Steel 2
- Played the hell out of it
- Just thinks Metroid
- Very smooth, customizable controls (influenced by High Voltage), controls vast improvement
- Great art style
- Surprised, contemplated that for game of the show (competing with Silent Hill)
Silent Hill
- Wii version is the one to get obviously
- Picked Silent Hill as game of the show
- E3 demo more of a complete package
- Go through full stage, great vertical slice
- Exploration elements, interactive characters, psyc profiles, flashlight
- Hear Wii remote speaker in the game
- Run system is not only cool for Wii but a cool gaming mechanic in general – really intense
- Really well done
- Twists to come
- Should put it on your radar along with Red Steel 2
The Grinder
- Impressive
- Basically Wii version of Left for Dead (not exactly)
- Online co-op with 4 players
- Deathmatch component which High Voltage isn’t discussing yet
- Wii Speak support
- Blast zombies, vampires, werewolves, other things including slashers
- Engine has improved over The Conduit
- Visuals look more stylized
- Frame rate holding up with a lot of enemies
- Game not even coming out until next year
- Should be looking out for this game
- Looking to do whole thing with deathmatch – playing as zombie, werewolf, etc.
Gladiator A.D.
- Fighting game
- A little less impressed, not from visual standpoint
- Really impressed with technology – can push character models, lighting, texture effects – looks really nice but some stiff animation
- Didn’t feel bad but slow at points
- Hope they tinker around with MotionPlus support, 1:1 would change everything
- A lot of potential, not dismissing it
Scribblenauts
- Puzzle game
- Star in a level, figure a way to get it by calling up items
- Many ways to solve a puzzle
- Rewarded by creativity
- Bozon thinks it will be a massive success
- Impressive that there are tens of thousands of items on the cartridge
- Very deep game – 200 levels, level editor, can spend an hour+ on the title screen
- Must-own title, pre-order it right now and buy 5 copies for your friends
- If Matt reviewed what he played at E3, it would get a high score
The Conduit
- Review coming shortly
- Matt finished the game, run-time was 5 hours, 30 minutes
- Only tracks only livable play time
- Probably sunk 8 hours into the game
- Decent-sized game but not huge
- All about the multiplayer
- Achievements, unlockables, cheats
- Matt had a good time with the game
- Feels like Perfect Dark
- Overall was pleasantly surprised
- A lot of the same characters/weapons but didn’t bug Matt
- Some repeating level design
- Will be a solid review
- Haven’t played multiplayer yet
- Will be pleased if you’ve been looking forward to it
- Craig saw a commercial for it yesterday, was pretty engaging
- This is the third mature game from SEGA and the first two bombed
Virtua Tennis vs. Grand Slam
- Should go with Grand Slam Tennis
- Virtua Tennis feels like a PS2 port
- Slow/laggy in Virtua Tennis
- Grand Slam Tennis not perfect but it becomes a blast with practice
Reader questions
- Matt recommends Tiger Woods PGA Tour over The Conduit, can’t go wrong with either game, MotionPlus done well in Tiger (reader asked, said he likes FPS games)
- Mighty Flip Champs! will be released in Europe, working on final localization – Game is doing well
- Possible that figure in Zelda concept art is the sword, we’ll have to see
- Scribblenauts a contender for game of the year if it holds up
- High Voltage talking about possibly bringing their games to 360/PS3 because they are an independent developer
- Matt will recommend The Conduit
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